Consumable Items in Black Geyser are items than can cause effects when used. They are usually classified as Potions & Powders or General consumables. These consumables are usually created through Brewing and Drying a set of Ingredients. Items such as a Brass Cauldron or a Candle may be necessary when attempting to brew or dry a potion or powder. Throughout the game, Recipes can be obtained in order to learn about ingredients needed to create a potion or powder.
Black Geyser All Consumables
Powder | Category | Description | Price | Stats |
---|---|---|---|---|
Asp Tongue |
Powder | This powder doesn’t seem to do much on its own. Rumor has it that it can keep injuries from healing. Maybe try mixing it with | 10 |
|
Brownstem Mushroom Powder |
Powder | It has a bitter taste that reminds you of bitter memories. It’s not very useful by itself, but it may enhance some depressive effects. | 10 |
|
Concentrated Dust of Boiling |
Powder | Despite the name, this dust is best kept far away from kitchens. Nobody wants this on a meal. Wear adequate hand protection before touching it directly. Added heat has decreased this powder’s duration and overall damage, but increased the rate at which the damage is applied. |
30 |
|
Concentrated Dust of Staggering Pain |
Powder | The surprising intensity of this mixture comes on quickly and leaves almost as fast, but it may surprise someone just long enough to get a word in edgewise. Or a blade in, edgewise. Added heat has increased the damage of this mixture’s acid effect. It has also increased the duration of the stun effect, while removing the penalty to Defense. |
30 |
|
Concentrated Powder of Melting |
Powder | Are you tired of constantly having your outfits upstaged at the annual costume ball? Why outspend your competition on fashion when you can *melt* their fashion instead? Warning: Do not use on skin. Added heat has decreased this powder’s duration, but increased the acid damage effect. |
35 |
|
Crippling Dust of Venom |
Powder | For those murders where you really don’t want them getting back up again. Added heat has reduced the duration of this powder’s poison damage, but the powder now causes a weakening effect. |
25 |
|
Cruel Dust of Peaceful Withering |
Powder | If you have to go, it’s better to go in your sleep. This mixture, when applied properly, may be more of a mercy than a cruelty. Added heat has removed this mixture’s penalty to Defense and decreased the duration of the poison damage effect, while increasing the poison damage done. |
40 |
|
Dangerous Dust of Welts |
Powder | For when you want someone to hurt inside and out. They may be able to scratch an itch, but they can’t scratch away the poison. Added heat has caused the poison damage duration of this mixture to decrease, while increasing the overall damage of the effect. Additionally, while the penalty to Aim and Accuracy has disappeared, the duration of the itching effect has been extended. |
24 |
|
Distracting Dust of Stupefaction |
Powder | “Hold very still. This shouldn’t hurt. Much.” A powder to use when your target is a bit too agile to hit. Added heat has caused the defensive penalty of the Dust of Stupefaction to change. |
30 |
|
Distracting Powder of Staggering |
Powder | Surrounded by an angry mob? They can’t hit you if they can’t move. Buy yourself just enough time to escape. Added heat has caused the defensive penalty of the Powder of Staggering to change. |
30 |
|
Dry Asp Tongue Powder |
Powder | This powder doesn’t seem to do much on its own. Extra heating during the drying process has rendered it especially coarse and dry. Rumor has it that it can keep injuries from healing. Maybe try mixing it with something else? | 10 |
|
Dry Brownstem Mushroom Powder |
Powder | It has a bitter taste that reminds you of bitter memories. Extra heating during the drying process has rendered it especially coarse and dry. It’s not very useful by itself, but it may enhance some depressive effects. | 10 |
|
Dry Demonwort Powder |
Powder | A bright, angry red color. Extra heating during the drying process has rendered it especially coarse and dry. Combine it with something painful or confusing if you want to increase the distress. | 10 |
|
Dumbfounding Dust of Frightening Malady |
Powder | Avoid judging that hulking Rillow warrior as he whimpers and cowers. Coughing up bits of internal organs is enough to make anyone panic. Added heat has reduced the fear effect duration of this mixture, but increased the dumbfounding effects of the Dust of Frightening Malady. |
25 |
|
Dumbfounding Powder of Panic |
Powder | Toss this when that Swindler is just a little too confident. Added heat has given this powder a shorter duration, but increased the dumbfounding effects of the Powder of Panic. |
40 |
|
Dust of Aggravation |
Powder | If you use this for a prank, it may land you in jail. Exposure to this dust may cause your target to yell a long string of expletives. | 15 |
|
Dust of Boiling |
Powder | Despite the name, this dust is best kept far away from kitchens. Nobody wants this on a meal. Wear adequate hand protection before touching it directly. | 15 |
|
Dust of Dangerous Attraction |
Powder | He should have known better than to fall for you. Break his heart and his liver with this potent mixture. | 15 |
|
Dust of Dozing |
Powder | Doesn’t that Jotnar seem tired? Guarding that treasury is a lot of hard work. This should help him relax. | 15 |
|
Dust of Feverishness |
Powder | Unfortunately for your enemies, the feverish symptoms this mixture causes are not the kind that will help fight off sickness. | 17 |
|
Dust of Frightening Malady |
Powder | Avoid judging that hulking Rillow warrior as he whimpers and cowers. Coughing up bits of internal organs is enough to make anyone panic. | 12 |
|
Dust of Hallucinations |
Powder | “Also, your Spellweaver has been conjuring the ghosts of your dead family and asking them about your secrets. No, I didn’t know he knew Unnatural magic either.” Use this dust to sow discord in your enemies’ minds. | 20 |
|
Dust of Hidden Terrors |
Powder | What lurks in the shadows when all the lights go out? It’s nothing you want to see, and neither will your enemies with a careful application of this mixture. | 20 |
|
Dust of Ignition |
Powder | There are few problems which can’t be solved by setting them ablaze. Throw this dust and stand back. | 25 |
|
Dust of Illness |
Powder | When you need to make it look like natural causes, there’s nothing quite like slipping a pouch full of pestilence into their pocket. | 17 |
|
Dust of Obscuring Smoke |
Powder | A thick cloud of smoke is very hard to see through. Especially when the smoke is coming from your own face. | 20 |
|
Dust of Painful Dreams |
Powder | This dust may make them dream, but they’ll wake up to a nightmare. Sprinkle inside clothes for best effect (or worst effect, depending on how you look at it). | 16 |
|
Dust of Peaceful Withering |
Powder | If you have to go, it’s better to go in your sleep. This mixture, when applied properly, may be more of a mercy than a cruelty. | 22 |
|
Dust of Staggering Pain |
Powder | The surprising intensity of this mixture comes on quickly and leaves almost as fast, but it may surprise someone just long enough to get a word in edgewise. Or a blade in, edgewise. | 25 |
|
Dust of Strange Pain |
Powder | A mixture for those times when you want someone to hurt, but you don’t want them to understand why. Be cautious when handling: prolonged exposure may cause memory loss and unexplainable scarring. | 30 |
|
Dust of Strange Seduction |
Powder | Normally Dwarven Clerics who have taken oaths of celibacy are not attracted to Rillow Shamans dancing around and throwing pouches of dust everywhere. Believe it or not, that dwarf is feeling a lot of things he’s never felt before right now. | 24 |
|
Dust of Stupefaction |
Powder | “Hold very still. This shouldn’t hurt. Much.” A dust to use when your target is a bit too agile to hit. | 22 |
|
Dust of Surprising Conflagration |
Powder | Why did that woman’s dress suddenly catch fire? You’ll know, but she won’t. Expect her to be a little shocked. | 20 |
|
Dust of Terrible Fatigue |
Powder | It’s better for everyone if your target doesn’t know they’re bleeding out. Through clever use of Asp Tongue, this mixture is a quiet way to dispose of a problem. | 25 |
|
Dust of Terrifying Confusion |
Powder | “Not only has your Spellweaver been conjuring your dead relatives, but they’re all standing behind you right now.” This mixture is cruel, but effective. It may induce permanent psychological damage. | 15 |
|
Dust of the Long Night |
Powder | This won’t just put out the torches… it will put out the moon and stars. Apply directly to the eyes for maximum effect. | 17 |
|
Dust of the Unscratchable Itch |
Powder | When applied to the skin, this mixture creates an itching sensation deep beneath the surface. And that’s exactly where the unfortunate soul afflicted with its effects is going to try to scratch. Added heat has removed this mixture’s penalty to Aim and Accuracy, while decreasing the duration of the bleeding damage effect and doubling the duration of the itching effect. |
22 |
|
Dust of the Very Bad Day |
Powder | Every time they try to relieve the itching, their hands catch on fire. A mixture for when you’re particularly angry at someone. | 22 |
|
Dust of Unbelievable Injury |
Powder | You really don’t want to inhale this mixture, and neither will they. But once they do, expect them to be surprised about where all the blood on their shirt is coming from. | 25 |
|
Dust of Unfortunate Seduction |
Powder | It’s probably better not to let them kiss you after this mixture takes hold. An excellent way to make someone regret knowing you, once they figure out what happened. | 20 |
|
Dust of Venom |
Powder | For those murders where you really don’t want them getting back up again. | 20 |
|
Dust of Welts |
Powder | For when you want someone to hurt inside and out. They may be able to scratch an itch, but they can’t scratch away the poison. | 20 |
|
Exsanguinating Dust of Terrible Fatigue |
Powder | It’s better for everyone if your target doesn’t know they’re bleeding out. Through clever use of Asp Tongue, this mixture is a quiet way to dispose of a problem. Added heat has reduced this mixture’s penalty to Defense and reduced the duration of the bleeding damage effect, while increasing the bleeding damage done. |
40 |
|
Gushing Dust of Unbelievable Injury |
Powder | You really don’t want to inhale this mixture, and neither will they. But once they do, expect them to be surprised about where all the blood on their shirt is coming from. Added heat has caused the duration of the bleeding effect to decrease, while increasing its severity. |
45 |
|
Handful of Angry Ants |
Powder | It’s not really recommended to pick these up to begin with, but if you already did, you might as well do something with them. It’s probably best to store them in a bite-proof bag until you’re ready to use them. | 30 |
|
Handful of Salt |
Powder | While it's mostly known as an indispensable ingredient of cooking, a handful of salt may also come handy in a fight for a cunning person. Salt in the wounds can be surprisingly painful. | 10 |
|
Hopeless Powder of Infatuation |
Powder | Whoever said seduction is an art never tried it the easy way. Added heat has reduced the duration of this powder’s attraction effect, but it will now lower the defenses of your target. |
40 |
|
Irresistible Dust of Feverishness |
Powder | Unfortunately for your enemies, the feverish symptoms this mixture causes are not the kind that will help fight off sickness. Added heat has removed the Focus penalty of this mixture, while increasing the difficulty to resist its effects. |
35 |
|
Irresistible Dust of Hallucinations |
Powder | “Also, your Spellweaver has been conjuring the ghosts of your dead family and asking them about your secrets. No, I didn’t know he knew Unnatural magic either.” Use this dust to sow discord in your enemies’ minds. Added heat has removed the Dust of Hallucinations’ penalty to Focus, but has made the confusion effect more difficult to resist. |
40 |
|
Irresistible Powder of Uncertainty |
Powder | “What? Of course that wasn’t my hand in your pocket just now. But did you know that your Spellweaver friend has been stealing from your saddlebags?” Added heat has removed the Powder of Uncertainty’s penalty to Focus, but has made the confusion effect more difficult to resist. |
35 |
|
Levander Powder |
Powder | A fine powder, made from dried Levander flowers through grinding. | 3 |
|
Lingering Dust of Painful Dreams |
Powder | This mixture may make them dream, but they’ll wake up to a nightmare. Sprinkle inside clothes for best effect (or worst effect, depending on how you look at it). Added heat has increased the duration of this mixture’s acid damage effect, while reducing the duration of the sleep effect. |
34 |
|
Lingering Dust of Strange Pain |
Powder | A mixture for those times when you want someone to hurt, but you don’t want them to understand why. Be cautious when handling: prolonged exposure may cause memory loss and unexplainable scarring. Added heat has caused the duration of this mixture’s acid damage to increase, while the duration of the confusion effect has decreased. In addition, the target of the mixture now suffers a penalty to Focus while the acid damage effect continues. |
40 |
|
Lusty Dust of Dangerous Attraction |
Powder | He should have known better than to fall for you. Break his heart and his liver with this potent mixture. Added heat has decreased the duration of this mixture’s poison damage, but it has increased the attraction effect’s duration. |
45 |
|
Powder of Annoyance |
Powder | Often used for pranks by children, this powder may still have interesting applications for an adult. | 12 |
|
Powder of Darkness |
Powder | Use when you need the lights to go out for someone else, but not for you. | 15 |
|
Powder of Drowsiness |
Powder | Is that guard looking a bit tired? Do him a favor and let him take an early break. | 20 |
|
Powder of Infatuation |
Powder | Whoever said seduction is an art never tried it the easy way. | 18 |
|
Powder of Melting |
Powder | Are you tired of constantly having your outfits upstaged at the annual costume ball? Why outspend your competition on fashion when you can *melt* their fashion instead? Warning: Do not use on skin. | 17 |
|
Powder of Nausea |
Powder | Few things are more sickening than Plaguearrow bits in your mouth. | 20 |
|
Powder of Panic |
Powder | Toss this when that Swindler is just a little too confident. | 27 |
|
Powder of Poison |
Powder | A perennial favorite of assassins and angry spouses. The taste is easily masked by garlic, or avoided entirely by throwing the powder directly into a target’s face. | 15 |
|
Powder of Singeing |
Powder | Need to get rid of the evidence? This may not burn a house down, but it’s a good start. | 12 |
|
Powder of Soothing |
Powder | One powder nobody minds having thrown at them. Staunches wounds and eases pain. | 18 |
|
Powder of Staggering |
Powder | Surrounded by an angry mob? They can’t hit you if they can’t move. Buy yourself just enough time to escape. | 16 |
|
Powder of Uncertainty |
Powder | “What? Of course that wasn’t my hand in your pocket just now. But did you know that your Spellweaver friend has been stealing from your saddlebags?” | 20 |
|
Quickening Dust of Terrifying Confusion |
Powder | “Not only has your Spellweaver been conjuring your dead relatives, but they’re all standing behind you right now.” This mixture is cruel, but effective. It may induce permanent psychological damage. Added heat has caused the confusion effect of this mixture to be replaced by a fear effect, while removing the Damage bonus and doubling the Movement Speed bonus. |
40 |
|
Regenerative Powder of Soothing |
Powder | One powder nobody minds having thrown at them. Staunches wounds and eases pain. Added heat has caused this powder to heal more damage, but the effects have become delayed rather than instant. |
35 |
|
Repulsing Dust of Strange Seduction |
Powder | Normally Dwarven Clerics who have taken oaths of celibacy are not attracted to Rillow Shamans dancing around and throwing pouches of dust everywhere. Believe it or not, that dwarf is feeling a lot of things he’s never felt before right now. Added heat has caused the order of attraction and confusion effects of this mixture to be reversed. |
50 |
|
Sand |
Powder | When there’s nothing else around, it can still be a useful distraction. Just pick up a handful and aim for the eyes. | 5 |
|
Scorching Dust of Obscuring Smoke |
Powder | A thick cloud of smoke is very hard to see through. Especially when the smoke is coming from your own face. Added heat has decreased the duration of this mixture’s blinding effect, while increasing the burning damage. |
40 |
|
Acid Rain |
Powder | Calls forth a cloud of corrosive, poisonous fumes to rain down on the caster's enemies in a wide range. Affected targets are dealt Poison and Acid damage each turn, and become Pervious. | 50 |
|
Sticky Dust of the Long Night |
Powder | This won’t just put out the torches… it will put out the moon and stars. Apply directly to the eyes for maximum effect. Added heat has caused the full blinding effect of this powder to last for a shorter duration, but to be followed by another lesser blinding effect. |
45 |
|
Sticky Powder of Darkness |
Powder | Use when you need the lights to go out for someone else, but not for you. Added heat has caused the full blinding effect of this powder to last for a shorter duration, but to be followed by another lesser blinding effect. |
25 |
|
Still Dust of Dozing |
Powder | Doesn’t that Jotnar seem tired? Guarding that treasury is a lot of hard work. This should help him relax. Added heat has given this dust a shorter duration, but increased the Defense penalty of the Dust of Dozing. |
40 |
|
Still Powder of Drowsiness |
Powder | Is that guard looking a bit tired? Do him a kindness and let him take an early break. Added heat has given this powder a shorter duration, but increased the Defense penalty of the Powder of Drowsiness |
50 |
|
Swindler’s Dust of Illness |
Powder | When you need to make it look like a temporary lapse in judgement, there’s nothing quite like slipping a pouch full of pestilence into their pocket. Added heat has removed many of the penalties of the Dust of Illness, but increased the penalty to Bargain and Persuade. |
45 |
|
Swindler’s Dust of Unfortunate Seduction |
Powder | It’s probably better not to let them kiss you after this mixture takes hold. An excellent way to make someone regret knowing you, once they figure out what happened. Added heat has removed many of the disease effect penalties of the Dust of Unfortunate Seduction, but increased the penalty to Bargain and Persuade. |
46 |
|
Swindler’s Powder of Nausea |
Powder | Few things are more sickening than Plaguearrow bits in your mouth. Added heat has removed many of the penalties of the Powder of Nausea, but doubled the penalty to Bargain and Persuade. |
48 |
|
Thick Dust of Aggravation |
Powder | If you use this for a prank, it may land you in jail. Exposure to this dust may cause your target to yell a long string of expletives. Added heat has increased this dust’s duration, but removed the penalty to Aim and Accuracy. |
50 |
|
Thick Dust of the Unscratchable Itch |
Powder | When applied to the skin, this mixture creates an itching sensation deep beneath the surface. And that’s exactly where the unfortunate soul afflicted with its effects is going to try to scratch. Added heat has removed this mixture’s penalty to Aim and Accuracy, while decreasing the duration of the bleeding damage effect and doubling the duration of the itching effect. |
48 |
|
Thick Powder of Annoyance |
Powder | Often used for pranks by children, this powder may still have interesting applications for an adult. Added heat has increased this powder’s duration, but removed the penalty to Aim and Accuracy. |
46 |
|
Thief’s Dust of Hidden Terrors |
Powder | What lurks in the shadows when all the lights go out? It’s nothing you want to see, and neither will your enemies with a careful application of this mixture. Added heat has caused this mixture to lose its fear effect and most of the usual penalties of blindness; instead, it causes hysterical blindness, dramatically enhancing the Perception penalty and prolonging that effect. |
50 |
|
Uncontrolled Dust of Ignition |
Powder | There are few problems which can’t be solved by setting them ablaze. Throw this dust and stand back. Added heat has lowered the duration of this powder’s burning damage effect, but has added a chance that it may spread to other nearby enemies. |
60 |
|
Uncontrolled Dust of the Very Bad Day |
Powder | Every time they try to relieve the itching, their hands catch on fire. A mixture for when you’re particularly angry at someone. Added heat has reduced the duration of this mixture’s burning damage and itching effects, but has added a small chance that these effects may spread to other nearby enemies. |
50 |
|
Uncontrolled Powder of Singeing |
Powder | Need to get rid of the evidence? This may not burn a house down, but it’s a good start. Added heat has lowered the duration of this powder’s burning effect, but has added a small chance that it may spread to other nearby enemies. |
52 |
|
Unquenchable Dust of Surprising Conflagration |
Powder | Why did that woman’s dress suddenly catch fire? You’ll know, but she won’t. Expect her to be a little shocked. Added heat has removed the defensive penalty incurred by this mixture, but increased the burning damage duration and made all of its remaining effects more difficult to resist. |
40 |
|
Weakening Powder of Poison |
Powder | A perennial favorite of assassins and angry spouses. The taste is easily masked by garlic, or avoided entirely by throwing the powder directly into a target’s face. Added heat has decreased the duration of this powder’s poison damage, but the powder now additionally causes a weakening effect. |
35 |
|
Infusion of Berry Juice |
A very sweet juice with a surprisingly refreshing aftertaste. Heals the user for 10 Hit Points over 5 turns. |
5 |
|
|
Infusion of Immunity |
For 30 seconds, grants the user a +25% bonus to Resistance to Poison and Acid while resisting any disease effect. | 10 |
|
|
Infusion of Keen Sight |
Potion | The user's next attack will ignore the target's | 10 |
|
Infusion of Natural Resistance |
Potion | The next time the user is required to resist a hostile effect, they gain a +5% bonus to all resistances for 5 seconds. | 10 |
|
Infusion of Protective Tears |
Potion | For 30 seconds, grants the user a +25% bonus to Resistance to Illusion and Manipulation while resisting any blindness effect. | 12 |
|
Miraculous Antidote |
Potion | Alchemists strive to be as efficient with their ingredients as possible. Ideally, a potion that cures poisons ought to cure them in all cases. Usually that is not possible due the to range of different poisons and their effects, but there is something very strange about Tajniva... | 15 |
|
Potion of Alacrity |
Potion | Grants the user a 10% bonus to Attack Speed and a 10% bonus to Movement Speed for 3 turns. Additionally, grants +10% Resistance to Poison and Acid for 3 turns. | 10 |
|
Potion of Battle Roar |
Potion | Grants the user a 20% bonus to Damage, and a 5% bonus to Resistance to Pain and Strain, Pulse and Blow, Slashing, and Stabbing for 15 seconds. | 10 |
|
Potion of Clarity |
Potion | Allows the user to make an additional attempt to resist any active hostile Illusion and Manipulation Effects with a 25% bonus to Resistance to Illusion and Manipulation. Additionally, the next time the user attacks, they gain a 5% bonus to Aim and Accuracy and a 5% bonus to Defense for 15 seconds. | 10 |
|
Potion of Clear Eyes |
Potion | Allows the user to make an additional attempt to resist any active hostile Illusion and Manipulation Effects with a 25% bonus to Resistance to Illusion and Manipulation. Additionally, the next time the user attacks, they gain a 5% bonus to Aim and Accuracy, a 5% bonus to Resistance to Poison and Acid, and a 5% bonus to Defense for 15 seconds. | 10 |
|
Potion of Constitution |
Potion | Grants the user a 20% bonus to Resistance to Poison and Acid, and a 10% bonus to Heat Resistance for 15 seconds. Additionally, the user may make an additional attempt to resist any active Poison or Disease effect. | 10 |
|
Potion of Contentment |
Potion | Grants the user a 20% bonus to Heat Resistance, a 10% bonus to Resistance to Poison and Acid, and a 10% bonus to maximum hit points for 15 seconds. | 10 |
|
Potion of Cure-all |
Potion | Cures the user of a Poison effect when drank. Additionally, grants the user 30% bonus Resistance to Poison and Acid for 15 seconds. | 10 |
|
Potion of Firebreathing |
Potion | Why use a flint and tinder when you could start that campfire by breathing on it? Drawing on the magical fire inherent to Phoenixes, after drinking this potion you will temporarily gain the ability to spit flames at your foes (or kindling). | 10 |
|
Potion of Gnashing Teeth |
Potion | Grants the user a 20% bonus to Resistance to Strain and Pain and Resistance to Pulse and Blow, a 10% bonus to Resistance to Poison and Acid, and a 5% bonus to Defense and Damage for 10 seconds. | 10 |
|
Potion of Gritted Teeth |
Potion | Grants the user a 20% bonus to Resistance to Strain and Pain and Resistance to Pulse and Blow, and a 5% bonus to Defense and Damage for 10 seconds. | 10 |
|
Potion of Healing |
Potion | A potion of made from herbs and additives of particularly beneficial properties. Heals the user for 12 Hit Points. |
15 |
|
Potion of Heroic Defense |
Potion | Grants the user a 20% bonus to Defense, and a 10% bonus to Resistance to Illusion and Manipulation, Strain and Pain, and Pulse and Blow for 10 seconds. | 10 |
|
Potion of Inspired Defense |
Potion | Grants the user a 20% bonus to Defense, and a 10% bonus to Resistance to Illusion and Manipulation, Resistance to Strain and Pain, Resistance to Pulse and Blow, and Resistance to Poison and Acid for 10 seconds. | 10 |
|
Potion of Invisibility |
Potion | Why go to all the trouble of learning how to sneak around when you could just become invisible instead? This potion will keep you unseen for just long enough to make the difference. | 10 |
|
Potion of Relaxation |
Potion | Allows the user to make an additional attempt to resist any active hostile Arousal Effects with a 25% bonus to Resistance to Arousal. Additionally, the Potion of Relaxation steadies the user's body, granting a 10% bonus to Aim and Accuracy on their next attack. Should that attack be successful, the user is healed for 5% of their maximum hit points. | 45 |
|
Potion of Secrets |
Potion | Tajniva is poorly understood, which is a bit ironic considering the effects of this potion. Upon drinking it, the imbiber will find that suddenly they seem to grasp vast quantities of knowledge quickly and with an encompassing understanding of any subject. Whether this is entirely real or just a product of the mushrooms themselves, however, remains up for debate... | 30 |
|
Potion of Shade |
Potion | “Wow, this is delicious. It reminds me of a time, long ago, involving a very hot day, six farmer's daughters, a pond, and an angry farmer. It goes something like...” -Leif Ovir, the Mad Skald Ovcaće has many unexplored alchemical properties, but among them include a remarkable tendency to lower the temperature of any brew it is used in. In this case, the potion is ice-cold and refreshing, and upon drinking it you will feel comfortable on a scorching day in full sunlight. Or perhaps walking into a volcano. |
25 |
|
Potion of Solid Ground |
Potion | Grants the user a 20% bonus to Aim and Accuracy, and a 10% bonus to Resistance to Arousal, Resistance to Poison and Acid, and Resistance to Illusion and Manipulation for 10 seconds. |
20 |
|
Potion of Stable Ground |
Potion | Grants the user a 20% bonus to Aim and Accuracy, and a 15% bonus to Resistance to Arousal and Resistance to Illusion and Manipulation for 10 seconds. |
20 |
|
Potion of Static |
Potion | Ghoul's Bones are remarkably tough, and they are also remarkably rough. When brewed with something inherently Quickening, they create a potion that brings out one's inner (outer) friction. |
10 |
|
Potion of the Cautious Defender |
Potion | Grants the user a 20% bonus to Resistance to Slashing and Resistance to Stabbing, a 5% bonus to Damage, a 10% bonus to Resistance to Poison and Acid, and a 10% bonus to Movement Speed for 10 seconds. |
15 |
|
Potion of the Frost Giant |
Potion | “Beware the unassuming Mountain's Eye, - Leif Ovir, the Mad Skald Some essence of the icy Northern Realms' natural climate is hidden in the otherwise pleasant Ovcaće berry. This potion will harness the wild strength of Frost Giants, temporarily transforming its imbiber into a massive brute. |
20 |
|
Potion of the Jilted Lover |
Potion | Provides a 40% bonus to Resistance to Illusion and Manipulation, only when resisting Charm effects, for 20 seconds. Additionally, the next time the user attacks, they gain a 5% bonus to Aim and Accuracy and a 5% bonus to Defense for 20 seconds. | 20 |
|
Potion of the Nimble Defender |
Potion | Grants the user a 20% bonus to Resistance to Slashing and Resistance to Stabbing, a 5% bonus to Damage and a 10% bonus to Movement Speed for 10 seconds. | 15 |
|
Potion of the Raging Tempest |
Potion | Grants the user a 20% bonus to Damage for 15 seconds, and the user will be immune to any source of physical damage for 10 seconds. | 20 |
|
Potion of the Sirocco |
Potion | Rillow Alchemists created this potion to embody the flowing, stinging sand of storms in the desert. Upon drinking it, it becomes very difficult to stand still, and the imbiber will instinctively see their enemy's weak points. | 30 |
|
Potion of Wasp Eggs |
Potion | Among the more horrible things a person could willingly swallow, drinking this potion causes an immediate and severe stomachache as the insects begin to hatch. They grow to adulthood with remarkable speed, and soon begin to pour from the user's mouth, searching for threats to their “queen”. Unfortunately, their increased growth rate means they will not survive long in the open, but there are still few things more terrifying to watch than the effects of this potion while it lasts. | 25 |
|
Useless Brew |
Potion | Unfortunately, the ingredients or heat level you used for this potion didn't create a usable brew. Try again using a different technique. | 1 |
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Strong Potion of Cure-all |
Potion | Cures the user of a Poison effect when drank. Additionally, grants the user 50% bonus Resistance to Poison and Acid for 30 seconds. | 20 |
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Strong Potion of Excitement |
Potion | Allows the user to make an additional attempt to resist any active hostile Depressive Effects with a 50% bonus to Resistance to Depressive Effects. Additionally, the user is granted a 20% bonus to Resistance to Slashing and Resistance to Stabbing for 10 seconds. | 30 |
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Strong Potion of Exhilaration |
Potion | Allows the user to make an additional attempt to resist any active hostile Depressive Effects with a 50% bonus to Resistance to Depressive Effects. Additionally, the user is granted a 20% bonus to Resistance to Slashing and Resistance to Stabbing, and a 20% bonus to Resistance to Poison and Acid for 10 seconds. | 30 |
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Strong Potion of Healing |
Potion | A potion of made from herbs and additives of particularly beneficial properties. Heals the user for 20 Hit Points. |
20 |
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Strong Potion of Heroic Defense |
Potion | Grants the user a 40% bonus to Defense, and a 20% bonus to Resistance to Illusion and Manipulation, Strain and Pain, and Pulse and Blow for 15 seconds. | 25 |
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Strong Potion of Stable Ground |
Potion | Grants the user a 30% bonus to Aim and Accuracy, and a 10% bonus to Resistance to Arousal and Resistance to Illusion and Manipulation for 10 seconds. | 30 |
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Healing Potion |
Potion | A sweet smelling, opaque brew, made by combining medicinal herbs and alcohol. When drunk, it enables quicker healing of the wounds, while it also numbs the pain caused by said wounds. | 5 |
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Weak Potion of Cure-all |
Potion | Allows the user to make an additional attempt to resist any active Poison or Disease Effects. | 5 |
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Weak Potion of Excitement |
Potion | Allows the user to make an additional attempt to resist any active hostile Depressive Effects with a 25% bonus to Resistance to Depressive Effects. | 5 |
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Weak Potion of Exhilaration |
Potion | Allows the user to make an additional attempt to resist any active hostile Depressive Effects with a 25% bonus to Resistance to Depressive Effects. Additionally, grants a 10% bonus to Resistance to Poison and Acid for 15 seconds. | 8 |
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Weak Potion of Healing |
Potion | A potion of made from herbs and additives of particularly beneficial properties. Heals the user for 7 Hit Points. |
8 |
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