Heal

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Spell Class Natural
Slot Type Base
Cast Time 2.5 sec

Heal is a Natural Spell in Black Geyser Couriers of Darkness. Natural Spells are a spell class within Black Geyser. Spells are magic abilities that can be used in various ways during combat or to benefit players during gameplay. Spells can be casted to produce different effects such as applying different status effects, damage enemies, summon items or creatures, grant bonuses, heal, increase resistance and many others. In Black Geyser, spells are categorized into classes, Natural, Unnatural, Special Ability, SpiritualRitual, Oriental, and Summoning Spells. Each category focuses on different strengths and effects

 

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Heal Information

  • Spell Class: Natural
  • Slot Type: Base
  • Cast Time: 2.5 sec

 

How to get Heal

  • Information on how to get Heal will be added soon.

 

Heal Notes & Trivia

  • Notes and tips go here
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All Black Geyser Natural Spells
Acid Rain  ♦  Celestial Barrage  ♦  Chain Lightning  ♦  Dune Ripple  ♦  Entangle  ♦  Fireball  ♦  Gale Shroud  ♦  Glacial Rush  ♦  Gundemund's Freezing Fingertips  ♦  Hand of Mercy  ♦  Healing Mist  ♦  Icicle Lance  ♦  Infernal Wave  ♦  Lightning Bolt  ♦  Magic Egg: Scorpion  ♦  Natural Instinct  ♦  Ride the Lightning  ♦  Sapphire Dispersion  ♦  Severine's Sparkle  ♦  Snake acid breathing  ♦  Snow  ♦  Soothing Tides  ♦  Suicidal Breath  ♦  Verdant Growth  ♦  Wildfire



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